Bryce Posted April 2, 2013 Share Posted April 2, 2013 (edited) Dungeoneering Dual Wielding and Charming Imp 17 hours ago Dungeoneering Off-Hand Weapons (members) There are some situations when one weapon just won't do, and delving into the perilous depths of Daemonheim is one of them. By popular demand, we've added off-hand versions of most Dungeoneering weapons for members, allowing dual wielding. We've also added new main-hand and off-hand weapons for mages, as well as magic and ranged-class shields. Finally, we've added in main-hand and off-hand throwing knives, and rendered a selection of creatures vulnerable to thrown weapons. With the improvements made recently, dual wielding is now on par with packing a two-hander when it comes to dishing out pain. Mages won't miss out either, as the new main-hand and off-hand mage weapons open up all-new options for wreaking magical havoc with devious dual-wielding spell combinations. The off-hand weapons, throwing knives and mage gear drop from a variety of Daemonheim bosses, and can be crafted or smithed by members with the skill to do so. Charming Imp (members only) 100,000 Dungeoneering tokens will now buy you a charming imp: a friendly little fellow with an almost unhealthy love of summoning charms. While sitting in your inventory, the imp will automatically pick up any summoning charms dropped by enemies that you kill, saving you valuable time on prolonged combat or Slayer training trips and ensuring that your supply of charms remains well stocked. He's also capable of sorting collected charms for you: speak to him with a right click, and for each type of charm you'll be able to decide whether he deposits it in your inventory, or keeps it for himself in exchange for a small amount of Summoning XP per charm. This can be changed at any time by talking to the charming imp again. Enjoy! Mod Ollohope you eoc'ers enjoy http://puu.sh/2sw8E glad they fix the default click for banking that was annoying, how long was it like that? lol Edited April 2, 2013 by FreeBall In Link to comment
Beric Posted April 2, 2013 Share Posted April 2, 2013 Of course off-hand weapons take up an extra bind slot. Link to comment
Tristan Posted April 2, 2013 Share Posted April 2, 2013 Well going to have to try this charm imp out. Need 99 summoning eventually Link to comment
Sheckky Posted April 2, 2013 Share Posted April 2, 2013 You missed the part with the new SoF gloves that give gp for skilling. Interesting to see how they are. I'm disappointed that off-hand dungeoneering weapons require two bind slots. Dead content upon release. Link to comment
Beric Posted April 2, 2013 Share Posted April 2, 2013 I'm disappointed that off-hand dungeoneering weapons require two bind slots. Dead content upon release.The throwing knives/off-hand knives don't require an ammo slot. Probably the only thing I'll consider. Link to comment
Veggie Posted April 2, 2013 Share Posted April 2, 2013 You're three years late, Jagex Link to comment
Bryce Posted April 2, 2013 Author Share Posted April 2, 2013 You're three years late, Jagex i aprove Link to comment
Sheckky Posted April 2, 2013 Share Posted April 2, 2013 I'm disappointed that off-hand dungeoneering weapons require two bind slots. Dead content upon release.The throwing knives/off-hand knives don't require an ammo slot. Probably the only thing I'll consider. But throwing knives are pointless vs a maul Link to comment
Beric Posted April 2, 2013 Share Posted April 2, 2013 Well........you could use them for the Necrolord? Completely worth it! Link to comment
Sheckky Posted April 2, 2013 Share Posted April 2, 2013 Well........you could use them for the Necrolord? Completely worth it!But I have a Sag Bow Link to comment
Memphus Posted April 2, 2013 Share Posted April 2, 2013 I like the new executioner axe solomon override for my mauls. Link to comment
Beric Posted April 2, 2013 Share Posted April 2, 2013 http://puu.sh/2sw8E glad they fix the default click for banking that was annoying, how long was it like that? lolOh my God, noooooooooooooooooo. I loved deposit-all being the default. Link to comment
Bryce Posted April 2, 2013 Author Share Posted April 2, 2013 http://puu.sh/2sw8E glad they fix the default click for banking that was annoying, how long was it like that? lolOh my God, noooooooooooooooooo. I loved deposit-all being the default. honestly i dont see why jagex cant make things where u can make personal setting such as deposit all being default or not, personally like 30 mins or w/e before it was removed i found out about it and i didnt like it, prob mostly i wasnt use to it, i am use to clicking an item to remove/add one its always been like that. Link to comment
Cam L Posted April 3, 2013 Share Posted April 3, 2013 I bought the imp. Not sure why, but whatever. Link to comment
Steven Posted April 3, 2013 Share Posted April 3, 2013 Because he has a dashing hat.He's almost as alpha as Zimberfizz. Link to comment
ritchie Posted April 26, 2013 Share Posted April 26, 2013 charm imp actually looks badass Link to comment
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