James Posted January 26, 2016 Share Posted January 26, 2016 A 25% buff for item leveling seems underwhelming considering people who are over 40 were reporting xp rates of 20-25 k an hour and those who are spamming gizmos were getting +2 mill. Link to comment
Tristan Posted January 27, 2016 Share Posted January 27, 2016 If you want to be super inefficient training this skill use those wishing well bush seeds or whatever.. 1gp each for 2.5xp per and its 0% junk rate. Randomly had 495k of them in the bank l0l Link to comment
Deathstar Posted January 27, 2016 Share Posted January 27, 2016 guide plz for 99 in a month Link to comment
Beric Posted January 27, 2016 Share Posted January 27, 2016 8 minutes ago, Deathstar said: guide plz for 99 in a month Maybe if you still had a phat to waste. Link to comment
Zackverisher Posted January 27, 2016 Share Posted January 27, 2016 Just be sure not to augment your good gear yet, i did it on my nox and apparently from what people are saying 1 hour of combat= 6k incandescent energy so can be pricey Link to comment
AmusedDragon Posted January 27, 2016 Author Share Posted January 27, 2016 10 minutes ago, Zackverisher said: Just be sure not to augment your good gear yet, i did it on my nox and apparently from what people are saying 1 hour of combat= 6k incandescent energy so can be pricey It's gonna get reduced probably. Also this works for now but can change at any point: If someone kills you in pvp for you augmented weapon they get the non-augmented one back. Do at your own risk though . Link to comment
Veggie Posted January 27, 2016 Share Posted January 27, 2016 2 hours ago, Nova Deeps said: If you want to be super inefficient training this skill use those wishing well bush seeds or whatever.. 1gp each for 2.5xp per and its 0% junk rate. Randomly had 495k of them in the bank l0l 7500 xp/hr, 4800 hours to lvl 99! Or in other words, the time it takes to max in Old School *twice*, or the time it takes to (otherwise) max in RS3 *four times*, or 72% of a year playing as much as the god, king, lord and savior Lynx Titan plays. Link to comment
Tristan Posted January 27, 2016 Share Posted January 27, 2016 Just now, Veggie said: 7500 xp/hr, 4800 hours to lvl 99! Or in other words, the time it takes to max in Old School *twice*, or the time it takes to (otherwise) max in RS3 *four times*, or 72% of a year playing as much as the god, king, lord and savior Lynx Titan plays. l0l Thank Vigi I should have been more specific. You can do this if you want to be HOLY SHIT BALLS TO THE WALL INEFFICIENT GOOD LUCK GETTING 99 INVENTION BY 2020. Better? Link to comment
Rafi Posted January 27, 2016 Share Posted January 27, 2016 6 minutes ago, Nova Deeps said: l0l Thank Vigi I should have been more specific. You can do this if you want to be HOLY SHIT BALLS TO THE WALL INEFFICIENT GOOD LUCK GETTING 99 INVENTION BY 2020. Better? So you're saying this should be my method of choice? Link to comment
Beric Posted January 27, 2016 Share Posted January 27, 2016 I'm still confused about augmented weapons. If you run out of charges can you still use the weapon? Obviously the perks won't function. Link to comment
ReDrOc Posted January 27, 2016 Share Posted January 27, 2016 Quote Therefore, we have just made the following changes today to fix some of the issues that have been caused. These include: 1800% increase to the experience gained for disassembly and siphoning of Augmented Gear. The experience gained by playing differed significantly from that which was intended in design – as such we are realigning the experience to be in line with our original vision and expectations. 50% reduction in the experience gained for using materials to fill gizmos. This method has become the main experience generator for a large number of players and has clearly been more rewarding than is beneficial for the game, particularly in the case of those with substantial in-game personal wealth. There was always an expectation that players with solid banks would be well equipped to progress rapidly, but this has been more successful for those players than intended by design. :(((( Link to comment
James Posted January 27, 2016 Share Posted January 27, 2016 Actually, this reminds me of when Farming came out and for the first few days it was faster xp to just immediately dig up your plants after planting them (repeat this nonstop). Letting them fully grow was considered a waste of time. People raged hard when they fixed it. "How dare you make me train the skill the way it was intended?!" Link to comment
Beric Posted January 27, 2016 Share Posted January 27, 2016 Thematically, I don't like leveling "invention" by killing things. Just doesn't make sense to devalue putting together blueprints and gizmos at a workbench in favor of something that now feels like yet another combat skill. Link to comment
James Posted January 27, 2016 Share Posted January 27, 2016 I would like it if we could augment skilling tools. I know there are accumulators, but I mean perks on a pickaxe. Link to comment
Beric Posted January 27, 2016 Share Posted January 27, 2016 We will be able to eventually. Certainly should have been included in the first batch. Link to comment
Rafi Posted January 27, 2016 Share Posted January 27, 2016 7 hours ago, Gladzgasmic said: I would like it if we could augment skilling tools. I know there are accumulators, but I mean perks on a pickaxe. I think that's definitely the intention long-term. I imagine there will be another major update in the next year with a whole new batch of options. Link to comment
Pizzas Posted January 28, 2016 Share Posted January 28, 2016 Not even rank #1 knows how to train. Link to comment
Beric Posted January 28, 2016 Share Posted January 28, 2016 How does that even happen. Link to comment
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