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Land out of Time prediction thread


Kris_Kronkle

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I know we already have a lot of info on whats coming with the new update but i figured id set up this thread anyway. any predictions on content that hasn't been revealed to us? new achievements? new comp reqs? new bugs? what do y'all think is gonna happen?

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I'm not expecting a new skill, but I also would not be surprised if we get one with the island. 

 

What's been teased so far is a little slight for what they're billing as our "Big Summer Update".

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17 minutes ago, Beric said:

What's been teased so far is a little slight for what they're billing as our "Big Summer Update".

This is what I've been thinking from the time that the initial details came out, which is why I wouldn't be super surprised with a new skill/boss/whatever. 

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Big game hunter will suck.

 

One or more of the new slayer creatures will be rippy ( like wyverns/rippers on release )

 

New potions - made from some of the plant-life slayer creatures/drops

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  • Skilling boss
  • Blowpipe is a weapon made in the skilling boss fight
  • Archaeology released
  • Archaeology is a noncombat skill with no combat benefits
  • Archaeology is an elite skill which is trained at relatively low xp/hr
  • New quest
  • Reddit finds that Collector's Insignia does not work on new Agility course
  • Reddit has a "Thank you, the visuals are amazing" thread
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On 7/5/2019 at 2:37 AM, Veggie said:

Archaeology released

The bit in this video where you see a little camp get progressively more advanced might be us leveling up in this skill:

 

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13 hours ago, AmusedDragon said:

The bit in this video where you see a little camp get progressively more advanced might be us leveling up in this skill:

 

Forgot where we heard about "ports 2" but that seems like how we upgrade buildings in ports and stuff!@! mayb a skill tho idk

 

just want a boss O.O

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My newest prediction is that I'm going to be very disappointed in a few hours. 

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On 7/4/2019 at 5:37 PM, Edem said:

New cape, new "boss" with no pet, no new skill until after DXP

No no and to be determined

On 7/4/2019 at 8:27 PM, Catbutts said:

No new skill, but a mid level boss. Also fight kiln 2.

Yes no and no as of yet

On 7/4/2019 at 8:40 PM, Deathcon said:

Big game hunter will suck.

 

One or more of the new slayer creatures will be rippy ( like wyverns/rippers on release )

 

New potions - made from some of the plant-life slayer creatures/drops

To my knowledge yes rewards are shite, basically impossible without surge upgrade/bd, and locks you out for an hour for failing

dont know much bout the slayer rn cause everyone is doing agility

i believe there is a new potion the “stamina potion”

On 7/5/2019 at 1:37 AM, Veggie said:
  • Skilling boss
  • Blowpipe is a weapon made in the skilling boss fight
  • Archaeology released
  • Archaeology is a noncombat skill with no combat benefits
  • Archaeology is an elite skill which is trained at relatively low xp/hr
  • New quest
  • Reddit finds that Collector's Insignia does not work on new Agility course
  • Reddit has a "Thank you, the visuals are amazing" thread

If you count big game hunter yes

yup blowpipe

no new skill

no new quest

tbd

tbd

On 7/5/2019 at 3:39 AM, Haze said:

NEW TH PROMO???

 

Not yet

On 7/5/2019 at 3:57 AM, ah ty said:

hardmode solak

Nope lol

 

11 hours ago, Beric said:

My newest prediction is that I'm going to be very disappointed in a few hours. 

So far same but the new mage boots are nice

final score 6/17  with 5 of them being tbd

35% right so far good work

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1 hour ago, Rafi said:

Is it out now? What’s the prognosis? I wish to live vicariously through you all. 

I'm not thrilled, personally. Big Game Hunter is clunky and not fun. I don't get excited about new slayer monsters. The island looks nice, but nothing spectacular. It's annoying AF to travel around. The new agility course isn't anything fresh. Zero quests were added, somehow. Just one miniquest that is just a bunch of running around. Building up your basecamp is a glorified idle phone game. 

 

I don't know much about the new items added, and maybe they're great. The actual gameplay has left me underwhelmed. 

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Deto boots sounds like 3 tick deto is equal to 375% normal (20-100% range) ability and does 5x5 aoe, or 4 tick deto you can auto with it (even after staff auto/ability)

 

fuckin op

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