thegreatwha Posted September 2, 2019 Share Posted September 2, 2019 Yeah, just went through this. Yeah, lots of Elite dungeons, slayer, pet-games, Player-Owned-'X', among other things. That card idea seems old and recycled - dating back to final fantasy games (notably VIII and IX). But I'm sure it's been done to death in many others. I would like to see more lore and quest content. That's always fun to me. Link to comment
Deleted User Posted September 4, 2019 Share Posted September 4, 2019 On 9/1/2019 at 8:45 PM, Cam L said: No fucking card games, no fucking pet battles, and no fucking autochess please God. ^ Filled it out. Hope they balance skilling vs combat a bit or think of ways to make/rework existing minigames so it's worth the time and continuously rewarding. Link to comment
Rafi Posted September 4, 2019 Share Posted September 4, 2019 On 9/1/2019 at 2:45 PM, Cam L said: No fucking card games, no fucking pet battles, and no fucking autochess please God. Seconded. Generally speaking I’d strongly prefer they work on bug fixes and improving existing content with a few quests thrown in than cranking out new places and skills constantly. Link to comment
darkmage7770 Posted September 12, 2019 Share Posted September 12, 2019 I would be totally down for reworks to skills that lead to new armor/weapon tiers like M&S. I enjoyed the 2 days I spent making Masterwork armor, even if it was just grinding, I felt like I was actually putting in work to create this cool armor set. Rest of it is...meh. Finish your questlines please. I've been waiting for an ending to Elemental Workshop for 8 years. There's so many unfinished storylines in this game it's disgusting. Link to comment
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