Jump to content

Haevenhythe Discussion Topic


Skaders

Recommended Posts

Posted

Talk to Heedi in Eagles Peek for 3 Eternal Magic Saplings to plant.

Posted
1 hour ago, Skaders said:

Peace: Search the gravestone, slightly southwest of the deserted mine

 

Why do i want to  search the gravestone for   ( tee hee ) 

Posted

Npc Locations

image.png

 

Posted

Silver Lining

 

 

talk to liat, go upstairs her house to get a book that gives you a map and key
then you unlock that chest behind waterfall, bring back to her, and make your 2 longswords

image.png

Posted (edited)
5 hours ago, Hotqueen 76 said:

Fish Farm to Build all 3 pools:

 

1. 10 magic planks; 75 rune nails; 5 bolts of cloth and 1 big fishing net

 

2. 10 Yew planks; 75 adamant nails; 1 big fishing net

 

3. 10 acadia planks; 75 steel nails, and 1 big fishing net.

 

Fish can only be feed raw fish that have lower fishing level to catch and must be raw.

 

To populate a pool you need 10 raw swordfish, 10 raw lobster, 10 raw shark or 10 raw giant crayfish unnoted.

 

Maya can note the fish you catch. 

 

 

Need to talk to banker and do mini quest.   

 

talk to Nathan after talking to Maya

tasks

talk to Adam: 

  • Light the beacon way northwest coast after talking to Geva
  • talk to Adam
  • talk to Nathan 
  • talk to Maya
  • find her boat ( just north of this bridge)
    • 106522c3411922b7a8235f914e0a6387.png
  • Boat floats away, find at beach just East of maya in sand on the south shoreline not far (need 30 iron nails to repair boat) 
  • talk to Maya
  • talk to Nathan ( achievement "trader Woaes" is completed) 
Edited by Peace 2 all
Posted

Just a brief overview from my experience so far…

 

Pros:

  • Visually stunning, with natural beauty that subtly grows more sinister as you leave Wendlewick.
  • Fantastic music! The track for the Highweald Forest is especially a standout.
  • This place feels like RS. Grounded, lore and a society that is realistic to Gielinor, sensible characters, logical names.
    • Also a decent handwaved explanation as to why people hadn't previously heard of this place, though this will need to be expanded on later to be smooth. 
  • Populated game world. There are people around, they have names, and they have brief backstories and personalities you can glean.
  • Lots of interactive objects, without being overwhelming, and most things that you expect might have examine text do. Huge W. :aww:
  • Enjoyable expansions to different skills! Including a fairly natural way to tie in 110 Hunter, although of course more work will be needed to make it less sparse.
  • Great early-game bosses to teach mechanics, with rewards that are neither useless nor silly power creep, but fit the theme and their levels. Very well done.
  • Fun achievements to work on that are neither too short nor too long to complete.
  • Excellent start to the main questline!
    • The story is a strong, basic one of a helpful adventurer protecting the innocent, befriending an isolated people and bringing trade and communication to them, and keeping an open mind. But it's not an overwrought "fate of the world" thing.
    • Things might have been papered over to expedite the quests, but they at least addressed them to avoid plot holes. (e.g., traveling wizard lecturing Esther about leylines and lodestones.)
    • Logical way to expand vampyre lore horizontally rather than vertically. Makes for interesting content that doesn't necessarily require retcons or retroactively ruin the suspense of the Morytania storyline.
    • Sympathetic isolationists (they came from refugees and always welcome travelers; they just kept to themselves). Sympathetic and genuinely helpful vampyre who isn't just a bad copy of Vanescula Drakan, whom you have to work and need the background of to like. That is to say, people you actually have reason to care about and will enjoy continuing a storyline with.

 

Cons:

  • The quests are too short. This has been a problem for a long time and hasn't been fixed with this update. I know they're introductory, but let's have some more realistic introductions so that people actually feel like people and not just props for the player character and major quest NPCs. Let's have more reason to care; let's have some actual buy-in to this place.
    • The brevity of the quests, and the lack of dialogue except with the next NPC after steps, also detracts from how populated Wendlewick seems.
  • The religion is underexplained. We should know at least what the residents believe about Inanna to a greater extent. If she is a goddess in her own right, as seems likely with the prophetic vision and summons, we need more understanding of what this journey means spiritually. It can't just be a plot point to bring the player character over.
  • No wolf doggo to be pet. :jade:
Posted

Five stages of leaf. Vegetables are here

image.png

Posted
6 minutes ago, Sirsir said:

Cons:

  • The quests are too short. This has been a problem for a long time and hasn't been fixed with this update. I know they're introductory, but let's have some more realistic introductions so that people actually feel like people and not just props for the player character and major quest NPCs. Let's have more reason to care; let's have some actual buy-in to this place.
    • The brevity of the quests, and the lack of dialogue except with the next NPC after steps, also detracts from how populated Wendlewick seems.
  • The religion is underexplained. We should know at least what the residents believe about Inanna to a greater extent. If she is a goddess in her own right, as seems likely with the prophetic vision and summons, we need more understanding of what this journey means spiritually. It can't just be a plot point to bring the player character over.
  • No wolf doggo to be pet. :jade:

Agreed with this, but:

image.png

Posted
22 minutes ago, Skaders said:

Agreed with this, but:

image.png

Give me a proper wolf to pet. Don't tease me with statues and dogs. :gg:

Posted
6 hours ago, Skaders said:

Selene's locations: 

 

Talk to Raz

 

Truth: Bookcase in Raz’s house
Independence: Southwest of Hollow Hill, in a crate (west of trapdoor)
Peace: Search the gravestone, slightly southwest of the deserted mine
Conflict: Search the desk upstairs in the southwestern building of Eastfold Farm
Reconciliation: Search the bookcase upstairs in the building south of the Shrine of Inanna
Mercy: In the westernmost building of the deserted mine
Survival: Outhouse southwest of Geva’s cabin
Prelude: Search the crate inside Geva’s cabin
Wonder: Search the crate inside the hill giant cave, north of Odds

 

@Burjo

Posted
7 hours ago, Skaders said:

Tali


1. Talk to Tali
2. Talk to her dad Reuben
3. Talk to Tali again
4. Gather required items:
- Mattock (north of the westernmost fossilised bone cache; southwest of the campfire)
- Specimen brush (east of the campfire; west of Ivar)
- Journal (inside the cave, northwest of the entrance)
5. Talk to Tali
6. Talk to Reuben

image.png

 

@Burjo

Posted

Giant chinchompas allow you to get all the summ unlocks without banking. Just bring notepaper

image

Posted
2 hours ago, Fedal said:

Giant chinchompas allow you to get all the summ unlocks without banking. Just bring notepaper

image

I needed this, and I love you.

Posted

There are butterflies that give bgh effects and help a ton:

image.png

Posted
23 hours ago, Skaders said:

Talk to Heedi in Eagles Peek for 3 Eternal Magic Saplings to plant.

 

Eagles peek.. is this   west of  grand tree or there another in  new land ? 

 

Posted
17 minutes ago, Peace 2 all said:

west of  grand tree

Yes there is only one eagles peak. The eternal magic trees area

Posted (edited)

Achievement for  Apex armor +5  you will need  

  • 384 apex hides
  • 1458 Threads. 

total xp while making  base to  +5 =  1,013,760 Crafting Xp

 

after posting this  .. i found this info on  wiki 

 

 

To make a full set (cowl, body, chaps, vambraces, boots) of + 5 Apex hide armour, 384 apex leather, 12 apex sinew, 3 steel studs, and 1 steel bar are needed. 1458 threads will also be required and consumed if players are not wearing a Crafting cape. Creating a full set from scratch gives 1,013,760 Crafting experience.

Edited by Peace 2 all

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...