Bobby Posted August 31, 2018 Share Posted August 31, 2018 https://www.reddit.com/r/runescape/comments/9blaor/some_proposed_aod_changestweaks_from_mod_ramen/ Mod ramen wants to change AOD... here is what he is considering. feel free to voice your opinion above. How do you feel about it? Link to comment
GWD Camper Posted August 31, 2018 Share Posted August 31, 2018 i dont pvm.. no voice here Link to comment
Cam L Posted August 31, 2018 Share Posted August 31, 2018 Good to see they understand that stuff-food-in-mouth is not an enjoyable tank mechanic. Link to comment
AmusedDragon Posted August 31, 2018 Share Posted August 31, 2018 I like timers regardless of team size, so we can at least see how we are doing. Reducing defense isn't required either. I hate tanky bosses as much as everyone else but that doesn't mean every boss should be like solak-level easy to hit. I think playing around with affinity keeps stuff a bit more interesting. AoD is basically mechanic-less as is. Other changes seem fine. Link to comment
Beric Posted August 31, 2018 Share Posted August 31, 2018 35 minutes ago, AmusedDragon said: I like timers regardless of team size, so we can at least see how we are doing. The wording of that sentence made me think they'd still show timers, but not save it as a personal record if the team is large. Link to comment
AmusedDragon Posted August 31, 2018 Share Posted August 31, 2018 Just now, Beric said: The wording of that sentence made me think they'd still show timers, but not save it as a personal record if the team is large. That's not how any boss instances work. If you set the instance to larger than the amount of people they recommend no timers show up. Link to comment
Overvoltage Posted August 31, 2018 Share Posted August 31, 2018 1 hour ago, AmusedDragon said: Reducing defense isn't required either. I hate tanky bosses as much as everyone else but that doesn't mean every boss should be like solak-level easy to hit. I think playing around with affinity keeps stuff a bit more interesting. AoD is basically mechanic-less as is. Yeah, can already achieve 100% hitchance with 4 affinity, raising its LP is just a big 'fuck you' to anyone who's spent time at the boss already imo The damage you're taking is completely irrelevant anyways so there's no reason to not use zerk auras for the stat boost Link to comment
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