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about 07 f2p worlds+others


Bryce

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 F2P worlds for PKers

Of the updates that didn't get 75% support, we'd like to reopen the matter of the F2P worlds for PKers. It's become apparent from the forums that we weren't clear about exactly what this update would entail; there have been various misconceptions floating around the forums. We're sorry about the lack of clarity.

Here's what we actually meant:

Some additional OldSchool worlds are put online, alongside the existing OldSchool worlds.

On these worlds, members-only items, abilities and map areas are unavailable. F2P content would be available as normal.

These worlds are not open to non-members; OldSchool RuneScape itself is a members' benefit.

PVP combat would not be available anywhere on these worlds; it would be available only in the usual PVP areas, such as the Wilderness.

These worlds would be intended primarily for the use of the many PKers who prefer to fight without members' features. Other players would not be obliged to visit these worlds.

We would update the automatic world-picker so that players would only be directed to these worlds if they so chose.

We believe this would be a fairly small coding job for us.

In the next poll, we will ask about F2P worlds again. Even if you personally aren't a PKer, or are happy to PK on the existing members' worlds, you might have a view on the economical effects.

The Next Poll

In addition to the F2P world question, we're planning to offer the following updates on the next poll:

Improved routefinding - In 2007, RuneScape's routefinding suffered from latency-related issues, leading to bugs such as running back and forth, dancing around big monsters indefinitely, getting "You can't reach that" when clicking on an NPC adjacent to you, etc. Rewriting the routefinding to resolve this would be a fairly big job for the engine team.

Themed world list - The world list in the applet and on the website would be updated to show themed worlds. We'd get this list from your thread on the forums.

Stop Agility bottlenecks - Update key Agility obstacles to remove bottlenecks where only one player could pass through at a time. This would potentially cause graphical issues with players overlapping during the animations, but it would make certain training courses less frustrating.

Mouse camera - Allow the camera to be rotated by holding down the mouse scrollwheel and dragging.

Login queues - When you are trying to log into a world that's full, you are placed in a queue.

This isn't set in stone; we've got a fair bit of work arising from the last poll, so it'll be a while before we're ready to confirm the next one. We'd just like to try and catch miscommunications in advance next time!

Future content

Mod Nexus has had a good trawl through the archive, looking for content that we could offer to add to OldSchool RS. This is the archive of content that was half-written in August 2007. There were quite a lot of projects in development at the time, some nearly ready for release, others very rudimentary. If a project was graphically complete, we can potentially finish off its code, fix any major bugs that arose after its original launch, and get it added to OldSchool RS.

With some additional work from our game engine team, we're pretty sure we could offer you the following content that was added to RuneScape after the archive point of OldSchool RS:

The God Wars Dungeon

The Varrock Achievement Diary

Land of the Goblins (the penultimate Zanik story)

Path of Glouphrie (including its Slayer creatures)

The ZMI Altar

As usual, we wouldn't add these if they didn't pass a poll with 75% support. We'd also like to hear your views before even scheduling such a poll; the GWD looks especially likely to be controversial!

We could also create new content for you, if you liked, within the restriction that we are currently very limited in our ability to edit the map or game interfaces, and we cannot update models at all. Nevertheless, it would be feasible to add new treasure trail clues, new recoloured versions of certain items, and things like that. Maybe even a mini-quest.

... and finally

We haven't forgotten that Death to the Dorgeshuun still needs restoring to OldSchool RuneScape so that you can pursue your quest capes. We'll also be adding a toggle option to let you hide the new right-click Report op that's been added to players recently.

Thanks again for taking such a close interest in the future of OldSchool RuneScape. And thanks for reading such a long devblog!

 

 

 21st March 2013 Toggle hidden content

The Death to the Dorgeshuun quest is now accessible.

You can toggle the report option by right-clicking on the Report Abuse button.

Clockwork mice were giving too much Agility xp and have been fixed.

A minor animation bug in the Fremennik Trials quest when playing the lyre has been resolved.

A problem when talking to cats whilst having a follower has been fixed.

The following items voted for on the content poll have been implemented:

Toggle run mode remembered between logins.

Right-clicking on chat messages from your friends will more easily let you reply to them.

Pressing 'tab' will reply to the last private message sent to you.

Left-click to bank is now be available on bank booths.

Pressing 'Enter' will now log you in after typing you username/password on the login screen

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Glad they're trying again.

With some additional work from our game engine team, we're pretty sure we could offer you the following content that was added to RuneScape after the archive point of OldSchool RS:

The God Wars Dungeon

Nooooooooooooo.
Link to comment
Glad they're trying again.

With some additional work from our game engine team, we're pretty sure we could offer you the following content that was added to RuneScape after the archive point of OldSchool RS:

The God Wars Dungeon

Nooooooooooooo.

 

pretty sure that might be a 50/50 vote for gwd
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Glad they're trying again.

 

With some additional work from our game engine team, we're pretty sure we could offer you the following content that was added to RuneScape after the archive point of OldSchool RS:

The God Wars Dungeon

Nooooooooooooo.

That. No GWD please! This is the OLD Runescape!

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Glad they're trying again.

 

With some additional work from our game engine team, we're pretty sure we could offer you the following content that was added to RuneScape after the archive point of OldSchool RS:

The God Wars Dungeon

Nooooooooooooo.

NOOOOOOOOOOOOOOOOOOOOO TO ALL FIVE OF THOSE POTENTIALS@@@@

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NOOOOOOOOOOOOOOOOOOOOO TO ALL FIVE OF THOSE POTENTIALS@@@@
Especially the quest that introduces warped terrorbirds as a slayer task. Those things can go right to hell.
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is FC autojoining taboo or something goddamn jagex what's wrong with implementing that

 

You're black

 

 

return to bosnia

Hahaha, I know right! Those Balkan people!... Made my day :biggrinlove:

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is FC autojoining taboo or something goddamn jagex what's wrong with implementing that

 

You're black

  

return to bosnia

Hahaha, I know right! Those Balkan people!... Made my day :biggrinlove:

Can you be my best friend

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