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1/25 New Skill | Invention - & patch notes


Bobby

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besides invention coming out, they removed the gwd protection on asc crossbows

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New Skill | Invention

Invention is finally here and the tech-level of Gielinor is about to be pushed through the roof! Get in game today and begin augmenting your gear and discovering perks with this brand-new elite skill.

Requirements

  • You must be Level 80 in Divination, Smithing and Crafting.

 

Where to start

Go to the Guild of Inventors north of Falador and speak to Doc to begin your own journey of discovery.

 

What’s Invention all about?

Invention is all about changing the way you approach RuneScape and the challenges of Gielinor. It’s about augmenting and modifying your gear, adding perks that give new dimensions and possibilities. Build sets of gear that are truly your own, and finally overcome those tricky bosses by inventing items that give you a real advantage - it’s all to play for!

How about a weapon that you’ve modified to deal extra damage to demons? What about armour that has a small chance of reducing received damage to just 1? Or how about a mysterious enhanced chinchompa that has dramatically increased destructive power (and cuteness)?

Train the skill by disassembling your unwanted items and experimenting with their constituent materials at an Invention workbench. This is the core of Invention - discovering an ever-increasing number of special perks, adding them to your items and creating new ways to quest, skill and fight through Gielinor.

As you use your augmented gear, it’ll accrue its own XP, levelling in its own right. You’ll find this to be beneficial as you make more discoveries and train Invention further.

As you level up the skill, you’ll be able to branch out into specialisations, determining which type of tech you learn first. Will you prioritise Dwarven inventions, or do the volatile designs of the Goblin tech branch appeal more to your sensibilities? It’s up to you!

It’s also a skill that’s about looking good. Ever been jealous of that adventurer with the impressively grand leg armour? Well now you can make your own EVEN BETTER leg armour, with spinning cogs and flashing lights and some strange side-effect that you can’t quite put your finger on…

New inventions will be added to the game for you to discover each month this year, as part of major updates. There’ll be several bigger batches of Invention content, too.

Keep an eye on the news for further updates. But for now, we can’t wait to see what you come up with, and to see you blazing a trail up the hiscores. To the workbench!

You can check out the full patch notes for the update on the forum thread.

 

Live Streams this Week

Each week we stream developer Q&As, in-game events and more. Watch our streams and find a full streaming schedule over on our Twitch channel.

Check our YouTube channel, too, for recap videos of streams you may have missed, including last week’s Ninja Spotlight and our special 15th birthday streams!

This week, we’ll be giving you another taster of our new Game Client, NXT, and opening up a box of JMod tricks!

 

Monday 25th January | 16:00 UTC | A noob’s guide to Invention

Invention is here! But where can you start? Join us at 4pm today for a brief introduction to Invention with the team!

 

Tuesday, 26th January | 17:00 UTC | Invention Q&A

It's finally here! We'll be talking about first-day reactions, future Invention releases, and our plans for Elite Skills moving forward. You'd be mad as Melzar to miss it!

Post your questions here and don't miss it from 5pm UTC on Tuesday 26th January!

Tuesday, 26th January | 21:00 UTC | The 'Perks' of Invention, with Mod Shauny!

Mod Shauny will be trying out Invention's perks, and trying to find the best (and worst) perks for your viewing pleasure.

 

Wednesday, 27th January - 09:30 UTC - Good Morning Gielinor!

Mods JD and Jon are on the sofas to talk about a busy January, put another JMod through their paces in the QBD face-off, and talk about something BRAND NEW coming this year to RuneScape!

 

Thursday, January 28th | 17:00-18:00 UTC | Invention Reddit AMA

Head over to the RuneScape subreddit and get your questions answered by our team of cog-wielding JMods between 17:00 and 18:00 this Thursday!

 

In Other News

Gower Quest Reward competition Poll | Vote Now!

Back in November, we asked for your help to come up with a reward for the Gower Quest, coming later in 2016. And boy, did you deliver! We waded through over 6,000 entries and we’ve now got our 5 finalists!

Head in game now and vote on our poll system to choose your winner. Our finalists’ full concepts are on the forum thread. Don’t forget – the winner gets life-long membership, and their idea put into the game!

 

Competitions

Reminders

There are some great competitions going on at the moment so don’t forget you can win:

Tickets to our 15th birthday documentary (RuneScape: 15 Years of Adventure) premiere in London! Find out more.

A life-sized Darklight! Help us celebrate 15 years of RuneScape with a Party Selfie. Find out more!

Both of these competitions finish this week, so hurry!

Competition Winners

Congratulations to Peep Rach, who won 15 amazing goodies (including an MSI Gaming Laptop, life-sized retro Dragonfire Shield, and Cooler Master gaming gear) in our December competition!

Hope you enjoy them!

 

 

 

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patch notes

 

The following fixes and tweaks have now been implemented. If you believe a change has not been documented, either in the patch notes or the news posts for this week’s update, please detail the change so that it may be added.

 

As always, be sure to submit a bug report should you encounter a gameplay bug or graphical glitch in-game.


Graphical 

 

  • Tweaked the Shadow Dragoon leggings to prevent clipping with capes.

 

  • Reduced the stretching on the Shadow Dragoon outfit knees when worn with the Spirit Hunter walk override.

 


Skills, D&Ds & Minigames 

 

  • Protean traps have been reverted to give an extra 25% XP instead of an extra 5%.

 

  • Bandages used in various minigames now interrupt the Onslaught ability.

 

  • Divine maple tree “cash out” values on Treasure Hunter have been lowered.

 


Other 

 

  • Updated the destroy text of cosmetic Hati paws & Sköll boots to provide their reclaim location.

 

  • Gorajian mushrooms now provide a flat 15% damage reduction in PvP for 10 seconds with a 1-minute cooldown.

 

  • It is no longer possible to deselect all combat styles.

 

  • The corruption shot and corruption blast abilities will now correctly clear after death.

 

  • Performing rejuvenate whilst using soul link will now display the correct heal hitmark.

 

  • Casting a bind or teleport block spell on a moving or out-of-range opponent in PvP will no longer cause you to stop moving.

 

  • The Sunshine ability will now deal the correct damage over time.

 

  • Metamorphosis will now increase magic damage by 62.5% in PvM and 31.25% in PvP for 15 seconds.

 

  • Berserk will no longer apply a 50% armour reduction for the duration it is active.

 


Ninja Fixes 

 

  • Added bank pin protection to the clan permission and clan settings interfaces.

 

The following items now have higher Grand Exchange purchase limits:

  • Dragonhide shields increased to 5000 every four hours.

 

  • Cut and uncut diamonds increased to 1000 every four hours.

 

  • Cut and uncut dragonstones increased to 500 every four hours.

 

  • Dragonstone jewellery increased to 500 every four hours.



Additional fixes as a result of Invention (thanks Guardians!)
 

  • Examine boxes now show up correctly in the bank interface and the explorer's ring alchemy interface.

 

  • A localised spacer has been added to the amount of bonus XP gained when above 1000.

 

  • Icons that were stretched in the skill guide have been made square.

 

  • Removed a duplicate extra fish message in obscure cases when fishing.

 

  • Dragonfire shield (magic) and Dragonfire shield (ranged) have been renamed to Dragonfire ward and Dragonfire deflector for consistency with other melee/magic/ranged shield sets.

 

  • Loading the loadout parent interface will no longer expand the bonds and wealth evaluator buttons on narrow inventory windows.

 

  • When destroying items with stored state, you will no longer be given the option to destroy all.

 

  • A wider range of creatures have been classified as undead and are affected by the salve amulet.

 

  • The grey boxes around XP gained in the make-x progress window have been removed.

 

  • Long names in the make-x progress window no longer cause the cancel button to be cut off.

 

  • The icons for recipes in the make-x windows have been centred correctly.

 

  • Information on alternate versions of items such as feathers has been added to a tooltip in the make-x window.

 

  • The spacing between the icons at the bottom of the backpack has been fixed.

 

  • The excess border space on the stat tooltips has been removed.

 

  • Void armour now displays its 42 Defence requirement on its tooltip.

 

  • The ring of fire, flame gloves and inferno adze are now protected on death.

 

  • Feedback messages when attempting to use low-level and high-level alchemy without sufficient runes are now displayed more prominently.

 

  • The PvP death value of crystal weapons and shields has been revised.

 

Ascension crossbows no longer protect players from aggression in the God Wars Dungeon.

 

  • Ancient defenders, reprisers and lanterns now protect players from aggression in the God Wars Dungeon.


 

  • Changes to Alchemy as a result of Invention (thanks Guardians!)
  • Dragging an item to the money pouch will now attempt to cast high or low alchemy on it. High alchemy is cast if you have sufficient level, first using a legendary pet's ability if available. If not, using the explorer's ring or the alchemist's amulet if available. Runes are used if neither of these are available.

 

  • You can no longer cast alchemy in the sawmill.

 

  • You can no longer cast alchemy during the big chinchompa D&D.

 

  • You can no longer cast alchemy in the dominion tower arenas.

 

  • Alchemy requires a bankpin check if you're casting it on high level items and you have the bankpin for high value drop setting on.


The following items can no longer have alchemy cast on them:
 

  • Jennica's ring

 

  • Items in the graveyard training area of the magic training arena

 

  • Progress hat (magic training arena)

 

  • Strange rocks and golden rocks

 

  • Clue scrolls

 

  • Castle wars tickets

 

  • The various "speak" amulets (amulet of ghostspeak, cramulet, camulet, etc)

 

  • The ring of fire, flame gloves and inferno adze

 

  • Gnome amulet

 

  • Glarial's amulet

 

  • Ring of Charos, Ring of Charos (a), Ring of Charos (a) (i)

 

  • Armadyl pendant and Pendant of Lucien

 

  • Seal of passage

 

  • Lunar ring and Lunar ring (i)

 

  • Steel key ring

 

  • Crystal pendant (Regicide quest)

 

  • Cat training medal

 

  • Beacon ring

 

  • Clan battlefield items

 

  • Ornate katana

 

  • Trouble Brewing in minigame items

 

  • Circus reward items

 

  • Circus ticket

 

  • Big chinchompa reward tickets

 

 

 

Link to comment
15 minutes ago, Gladzgasmic said:

Shard of Zaros bro. 

I'm not used to bringing it though. Normally I just have the asc. I know myself better than you know me. >_>

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18 minutes ago, Pzs said:

I'm not used to bringing it though. Normally I just have the asc. I know myself better than you know me. >_>

and I know you even better then you know yourself :mustache:

Link to comment

Saw "A Friends" video of invention, for people who aren't subbed to him:

Shows some cheaper alternatives for getting parts if you're interested at all in watching some of his rambling.

 

 

 

 

Edit: Dunno if its forums or what but didn't think video would be gigantic, dunno how to make smaller.

Edited by Graandor
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Yeah, it's just the forums. I haven't gotten around to setting a max size for videos. 

 

00f5dd18f68098cba70e949826f10e12.png

I cannot bring myself to click that. :jade:

Link to comment
Just now, Beric (Ironeyes) said:

Yeah, it's just the forums. I haven't gotten around to setting a max size for videos. 

 

00f5dd18f68098cba70e949826f10e12.png

I cannot bring myself to click that. :jade:

 

if you watch the vid you get the same parts for DE'ing stoles which are 3k~ in the vid lmao.

Link to comment

It was fun at first. Jagex, in the leadup to this, said that item leveling would be the best way to gain XP. So that's what I did today. It was a lot of fun until it was pointed out to me that spam-making gizmos is the best way. Now it's less fun and I hate the skill. 

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