Bobby Posted May 7, 2016 Share Posted May 7, 2016 Taken from reddit. this is one of those jmod polls. Have at it guys. https://www.reddit.com/r/runescape/comments/4i56sk/mining_and_smithing_rework_survey_have_your_say/ https://www.surveymonkey.co.uk/r/FWRP2SZ Link to comment
Beric Posted May 7, 2016 Share Posted May 7, 2016 Quote How would you feel if the mining and smithing skills were extended to maximum 120? Uh oh. Link to comment
LiquidSwords Posted May 7, 2016 Share Posted May 7, 2016 Sweet. In the meantime, I'd better get my mining gainz in incase they fuck up the skill. Link to comment
Pizzas Posted May 7, 2016 Share Posted May 7, 2016 37 minutes ago, LiquidSwords said: Sweet. In the meantime, I'd better get my mining gainz in incase they fuck up the skill. This is why I rushed maxcape on my main acc, because I heard about mining/smithing/agility/construction reworks. lol This scares me for my ironman though. Link to comment
Starliight Posted May 7, 2016 Share Posted May 7, 2016 This sounds messy >< gahhhh i already hate mining and smiting at my lvl >< Link to comment
Dan G Posted May 7, 2016 Share Posted May 7, 2016 I feel like it's too little, too late. There's no way they'll be able to rework the skills properly without a huge backlash. Link to comment
Tristan Posted May 7, 2016 Share Posted May 7, 2016 Good thing I already have 120 mining and construction but yea the idea of 120 lol...this sounds like it could end up being pretty bad Link to comment
Beric Posted May 7, 2016 Share Posted May 7, 2016 I wouldn't actually mind 120. However, if DG and Invention are any guides - Jagex is simply unable to create enough content to fill those levels. Not to mention doing that while also being handicapped by combat skills being capped at 99. There's just not that much extra gear you could add. Link to comment
Deathcon Posted May 7, 2016 Share Posted May 7, 2016 Just now, Beric said: I wouldn't actually mind 120. However, if DG and Invention are any guides - Jagex is simply unable to create enough content to fill those levels. Not to mention doing that while also being handicapped by combat skills being capped at 99. There's just not that much extra gear you could add. Hardened Superior Runite plate patches added to everythingggg ( i just came up with that on the spot ) Link to comment
James Posted May 7, 2016 Share Posted May 7, 2016 15 hours ago, Beric said: Uh oh. I'd actually like that. The skill feels very limited by the current level cap. Even if they were to rework the levels, if they extended it all the way to 120 and provided actually useful armor at the end I'd be pretty happy. I feel like I'm one of a handful of players left from the early days of the game when smiting was legitimately useful. I miss that. Link to comment
LiveviI Posted May 7, 2016 Share Posted May 7, 2016 update would be nice tbh.... make smithing at least break even. And level 120? fuckkkkkkkkk no Link to comment
James Posted May 7, 2016 Share Posted May 7, 2016 I'd be cool with all 120s truthfully. lol Link to comment
Wolf Posted May 7, 2016 Share Posted May 7, 2016 There is no incentives from 99-120, but a cape right now. there should be new things between the levels to 120. although dg doesn't unlock any benefits besides higher floors so still not really useful unless there is perks to go with the level. All the armour you get now adays you can't even smith it, or the ones you need it for it's untradeable like the ports armour. sure you can buy the lesser stuff but eh idk. Link to comment
Trevman420 Posted May 8, 2016 Share Posted May 8, 2016 From when i used to play all the time. the changes seem to be ok for me Link to comment
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