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Skilling Pets Megathread + Patch Notes 22/08


Brimes

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https://www.reddit.com/r/runescape/comments/4yzntn/skilling_pets_megathread/

Things to know

  • 19 Skilling Pets for all the skills except Combat skills, Prayer, and Summoning. You do not need to have 99 to achieve a Skilling Pet.
  • Skilling pets will display the players XP in the respective skill. F2P can unlock skilling pets for F2P skills.
  • All Skilling Pets will be familiar overrides.
  • Level 99s, Virtual Levels, and 200m are thresholds that will increase your drop chance in that particular skill.
  • Every level gained increases your chance to get a pet, for example a level 15 woodcutter has a slightly greater chance than a level 14 woodcutter.
  • The Pets Interface is changing!
    • Boss Pets will be in their own tab labelled Boss Pets.
    • Skilling Pets will be in their own tab labelled Skilling Pets.
  • The following items/training methods will not provide a chance at receiving a pet:
    • Silverhawk Boots
    • Use of Protean Items
  • D&Ds/Minigames
    • XP Stars/Lamps
    • Voice of Seren boosts.
    • Training on the Plots in the Beach.
    • Clan Citadels
  • There are 2 titles: For owning 5 skilling pets (Jack of Trades), and for owning all skilling pets (Jack of all trades).
  • World Broadcasts will go out for players earning the Pets, and there are also Ironman first broadcasts.
  • If your inventory is full when you would get a pet, the pet will be added to your inventory when you next clear space in it.

For the following skills, your chance of getting a pet after performing an activity is based on how long that activity took. Essentially, you have roughly the same chance of getting a pet training agility in Bandos throne room for an hour as you do spending an hour doing the monkey agility course. These are mostly the gathering skills.

Agility

  • Burthorpe course
  • Gnome stronghold
  • Advanced gnome stronghold
  • Agility pyramid
  • Penguin course
  • Barbarian outpost
  • Advanced barbarian outpost
  • Ape Atoll course
  • Wilderness course
  • Werewolf course
  • Bandos throne room
  • Hefin course
  • Dorgesh-kaan
  • Serenity Posts
  • Silverhawk Boots are excluded

Divination

  • Gathering wisps
  • Converting memories
  • Any products made through Divination will not count, also gathering from Divine Locations will not work.

Firemaking

  • Herb burner
  • Bone burning
  • Burning log lines
  • Bonfires
  • Inferno Adze will work.

Fishing

  • Fishing
  • Waterfall Fishing
  • Barbarian Fishing

Hunter

  • Tracking
  • Bird snaring
  • Butterfly netting
  • Impling netting (but not impulses)
  • Deadfall trapping
  • Box trapping
  • Rabbit snaring
  • Net trapping
  • Pitfall trapping
  • Falconry
  • Magic boxes
  • Charm sprites
  • Catching div chronicles

Mining

  • Mining rocks
  • Lava Flow Mine

Slayer

  • Get task, kill task, repeat
  • Reaper Assignments will count.

Thieving

  • Regular pickpocket
  • Elf pickpocket
  • Stalls
  • Chests
  • Pyramid Plunder
  • Doors are excluded from this

Woodcutting

  • Tree cutting
  • Ivy
  • Log splitting
  • Machete cutting is excluded from this

For the remaining skills below, your chance is affected by the base xp of the activity you’re doing. For example, you have a higher chance at the Herblore pet making overloads compared to making attack potions. This was primarily done to discourage players making thousands of bronze daggers and other cheap junk items to get their pets. Bonus XP, auras and any other bonuses do not affect this chance.


Construction

  • Furniture Hotspots
  • Flatpacks

Cooking

  • Cooking any food
  • Brewing

Crafting

  • Crafting battlestaves
  • Glassblowing
  • Crafting jewellery
  • Crafting leather
  • Using a potter's wheel
  • Using a spinning wheel

Dungeoneering

  • Complete dungeons
  • The dungeoneering pet chance is adjusted to take party size into account. Doing a floor quickly on your own has about the same chance of yielding a pet as completing a five-person floor quickly.
  • Resource Dungeons will not count
  • Other skills trained while in Dungeoneering will not give a chance to gain a Skilling Pet.

Farming

  • Checking patches
  • Planting seeds on patches

Fletching

  • Fletching Bows
  • Stringing Bows
  • Feathering/tipping ammo
  • Fletching headless arrows

Herblore

  • Mixing potion
  • Cleaning herbs
  • Herb burning

Invention

  • Disassembling
  • Siphoning
  • Making Gizmos

Runecrafting

  • Altars - normal and ZMI
  • Runespan - creatures, nodes and runesphere

Smithing

  • Smelting bars
  • Smithing weapons/armours
  • Artisan Workshop - Burial armour
  • Artisan Workshop - Cannon repair
  • Artisan Workshop - Ceremonial swords
  • Artisan Workshop – Tracks
  • Corrupted Ore

 

Patch Notes

 

Graphical

  • The 'Deckchair' and 'Buried in sand' rest animations no longer continuously loop.
  • Tiny Hazeel no longer stretches upon dismissal.
  • Fixed a minor graphical issue with Meike in the Keldagrim Records Chamber.
  • A duplicate quest icon on the world map for A Void Dance has been removed.
  • Updated a door in Draynor Manor to match the other doors in the mansion.
  • Removed a bannister in a Lunar Isle house to prevent players from getting stuck.
  • The red sandstone to the east of Sophanem is now marked with a Mining site map icon.
  • Agility shortcut icons have been added to the two logs crossing a river in north-east Tirannwn.
  • Updated Foreman Jaak's chathead during the Lava Mines tour.
  • Fixed the Ardougne Zoo south fence.
  • Increased Baby Roc's clickzone.
  • The correct animation now plays when adding feathers to arrow shafts in Dungeoneering.
  • Lord Daquarius now mines with the correct pickaxe visible.
  • Fixed an issue with the watch tower roof not being removed near the Dwarf Cannon camp.
  • Updated a tile that had an old floor texture in Morytania.
  • Fixed a minor bug with the chat head of the Port Sarim bartender.
  • Players can no longer see into the Tears of Guthix cave from within the Lumbridge Swamp Cave.
  • Two market stalls located in Ashdale are no longer twisted upwards.
  • Fixed an instance used during The Hunt for Red Raktuber to look better with increased view distance.

 

Skills, D&Ds & Minigames

 

  • Cursed wisps are no longer listed as members-only content in the Divination skillguide.
  • Players can now use bloodweed on vials of water to create the unfinished potion.
  • Prawn balls can now be received whilst fishing within The Arc and Uncharted Isles.
  • A charged wicked pouch is now correctly recognised by the make-x system.
  • The D&D tracker no longer gives incorrect information with the Rune Goldberg machine.
  • The Isafdar log balance shortcut in the Agility skillguide now filters to Shortcuts instead of Areas.
  • A camera issue in the Burthorpe Defend the Gatehouse tutorial has been corrected.
  • Clarence's body parts can no longer be alchemised or disassembled. Let the poor wizard rest in pieces.

 

Quests, Challenges and Achievements

 

  • Updated the boss's combat level in the quest journal for Grim Tales.
  • Removed a duplicate Ariane and Xenia from near Wizards' Tower bridge.

 

Other

 

  • The rainbow kite is now a 2-handed weapon, so can no longer be sheathed if equipped with an off-hand weapon.
  • Obtaining a large shell while playing Beach Ball Rolling will no longer cause players to become stuck.
  • Players can now use the Prifddinas holiday portal to teleport to the beach.
  • Players are now able to switch between revolution and full manual mode whilst engaged in combat.
  • Familiars will no longer attempt to retaliate to players who are not in combat with you in PvP situations.
  • Fixed an issue where the Transfigure ability would cap at healing 5,000 life points, this has been increased to a new maximum of 32,000.
  • Players may now right click on the Wilderness obelisks to choose their destination. The destination list is in Wilderness-level depth order. The left-click option remains a random destination.
  • Players can no longer enter the Chaos Altar when teleblocked or in combat.
  • Added an entry for 'Clean Bloodweed' at Bob Barter in the Grand Exchange and Rhobert Dail in Prifddinas.
  • Fixed a typo in the dialogue with Erskine.
  • Reclaimable weapons which can be used to generate offhand variants, such as Serpentine weapons, now have an appropriate reclaim cost.
  • Summoning familiars now follow the player's XP settings in PvP combat.
  • Slicing watermelons will no longer cause a delay.
  • Corrected some blocking issues on the Void Knight Outpost.
  • Removed blocking from a small square on Waiko.
  • The black parasol recolour message has been added to the spam filtered chat.
  • Moved magic defenders to the 'Other' skillguide subcategory.
  • Yakamaru now functions correctly when the poison tank dies on the same tick as the phase transition.
  • A few tiles of blocking have been corrected around the pools during the Yakamaru encounter.
  • Familiars can no longer be summoned at the Barrows sister's tomb in the Barrows.
  • The close button now closes the "About Chronicle" interface.
  • Ali the Leaflet Dropper between Al Kharid and Varrock now gives accurate directions.
  • Fixed the Doomsayer's button for the Lumbridge Swamp rope.
  • Removing some blocking from tiles south of the Makeover Mage's house.
  • Corrected an issue where the games room doors in a player-owned house could open the wrong way.
  • Removed tile of force walk in the Clan Camp south of Falador.
  • 'Elder shieldbow' and 'elder shortbow' have been added to the multiple choice options when using Fletching quick chat.
  • The Tower of Life satchels (all colours) can now be equipped directly from the bank.
  • Fixed some typos with punctuation in the stormbringer familiars' dialogue.
  • Removed the extra period on the araxyte pet object.
  • Corrected a typo in Durzag's entry to the Beasts tab learning text.
  • Added full stop to the examine text for the Old Mine entrance.
  • Fixed a typo in the rammed bridge strength challenge in Dungeoneering.
  • Fixed a spelling error in Veliaf's chat.
  • Corrected a typo in when speaking to Vanescula in River of Blood.
  • Fixed a typo ('invunerability') in the Fight Kiln.
  • Fixed a typo in the tooltip for the "Buy warning value" option under "Shop warning options" in the miscellaneous gameplay settings.
  • Fixed a typo when claiming a Sliskelion XP lamp with Sliskelion pieces in the bank.

 

Ninja Fixes

 

  • Made changes to rune dragons' phase transitions to allow players to continue attacking throughout. Damage that overshoots the lifepoint thresholds will no longer be healed back, but that hit, and hits during transition, are reduced to 10% power.
  • Increased legacy damage modifier from 2.1 to 2.3 in PvM, causing greater damage in legacy combat mode. We've made these changes to account for increases in potential in EoC since Legacy's release.
  • Reduced the chance of Treus Dayth teleporting during combat.
  • The nightmare muspah and light creature familiars now have combat versions.
  • The Crackling perk will now deal damage based on your main-hand damage style when it activates.
  • Made the order of Analyse & Disassemble consistent across all spellbooks.
  • The tanning hides process in Fur 'n' Seek has been improved to be faster and require less input.
  • Non-members will no longer receive Daily Challenges in a members’ skill.
  • Reshuffled the completionist cape's worn options, placing Max Guild at the top.
  • A beast of burden's inventory is now dropped to the floor when a player dies. Tradeable items will appear to other players after a minute has passed.

 

The following may now be stored in a keepsake box:

  • Lava whip.
  • Strykebow.
  • Staff of darkness.
  • Fake moustache & nose.
  • Fake monocle.
  • Moustache & nose.
  • Curly wig.
  • Straight wig.
  • Harry's cutlass.
  • Lucky cutlass.
  • Gentleman Mallard's rapier.
  • Eagle cape.
  • Rat poles 0 to 6.
  • Attuned crystal gloves & attuned crystal boots.

 

The following may now be copied to a keepsake box:

  • Water balloon.
  • Snowball (types 1 & 2).
Link to comment

Big xp drops for easier invention pet?

 

Time to dismantle maple logs for 1xp each for hours.

Link to comment
Just now, AmusedDragon said:

Time to dismantle maple logs for 1xp each for hours.

Okay, Vig. 

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