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TL;DW 272 - Q&A + December Q&A - Sliske's Endgame


Brimes

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Video

Stream Album


Considered Plans

NB = Ninja Back Log; LI = Look Into

  • Christmas Boss Decorations
  • Task diary awards. NB/LI
  • Task Diary Award adjustments LI
  • Removing Mobilising Armies (eventually).

Not Planned

  • Allow players to only left-click their opponent while in the duel arena.
  • Increasing the block/prefer slayer task list.
  • Adding more Dragon Keepsake slots.
  • Changes to the Hex Hunter Bow.
  • Strykewyrm generic slayer tasks. (Could look at drops).

Other

  • The minigame engagement isn't great and therefore it isn't worth making updates for them.
  • Add an in-game poll tomorrow which asks players about their favorite updates this year.
  • A warm fix will likely occur sometime this week to fix NXT issues.

Ninja Team


Christmas Event Part 2

  • Release Date: December 19th
  • Content: Visit 1 more previous event.
  • Additional Reward: Ice off-hand sword override.
  • The event was split up into two parts to extend the Christmas feeling and to allow for more dev time.

Ancient Weapon Adjustments

  • They were more over-powered than intended and were brought back in line.
  • The change will remain and we will monitor the situation and make further adjustments if needed.
  • We apologize for not communicating the change earlier.

Bank Rework

  • Bank Rework design doc within the next week.
  • Dev Diary with Kelpie/Timbo before the end of the year.

Sliske's Endgame


General Information

  • Release Date: December 19th
  • Involves the Stone of Jas, God Gathering, and Sliske's game.
  • Some post-quest dialogue.
  • No skill requirements or early bird bonus.

Requirements

  • Children of Mah, Death of Chivalry, Heroes Welcome, Kindred Spirits, Nomad's Elegy, One of a Kind

Extra-Content

  • Repeatable-Quest - Not on launch (hopefully by early next year).
  • Quests will be different for every person.
  • 1st play-through is canon.
  • Change decision factors in later play-throughs.

Rewards

  • Tiny Sliske (with dialogue.)
  • Skilling Set - Off-hand item, a ring, and a necklace.
    • Set Effect - A shadow wisp randomly spawns and provides bonus xp.
  • Off-hand Skilling Item:
    • Hunter: When a box-trap fails it will reset.
    • Runecrafting: Decreases runepouch degrade rate by half the regular rate.
    • Farming: Chance to collect dead herbs for xp.
  • A Ring that has a +3 stat-bonus to certain non-combat skills.
  • A Necklace - Summoning familiars don't drain summoning points after the initial summon.

Other

  • Armadyl has a size-able role and a good chunk of dialogue regarding his lore.
  • Certain choices could lock you out, or provide more dialogue, such as your god emissary alignment.
  • Wahisietel is not in the quest because the cast is already huge and he wouldn't have any screen-time.
  • Children of Mah post-quest dialogue won't be out by this quests' release.
  • The Grand Exchange fountain will not be fixed, and the Sliskellion pieces will be leaving.
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12 hours ago, BRIMZY said:

A Necklace - Summoning familiars don't drain summoning points after the initial summon.

 

>_> As if everyone doesn't tap at least 1 super restore before they have to resummon a familiar.

 

 

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16 hours ago, BRIMZY said:

Certain choices could lock you out, or provide more dialogue, such as your god emissary alignment.

I'm glad they're actually doing something with emissaries. 

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20 hours ago, BRIMZY said:

 

  • Removing Mobilising Armies (eventually).

 


 

 

Forgot all about this mini-game. Wonder what will happen with all the titles/rewards that come from it. 

 

20 hours ago, BRIMZY said:

 

Extra-Content

  • Quests will be different for every person.
  •  

 

 

This should be interesting for people that rely on quest guides. 

 

 

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